Animation Un-LOC`d

A personal Blog for Larry Loc to rant and rave about all things animaiton.

Monday, October 22, 2007

History of Videogames

Vidiogames, a long overlooked area of animation. There are some in the animation field who think of it as kid stuff and not worthy of their attention. This is irony since the whole field of animation is looked at that way by the rest of America. But there more U.S. dollars spent and made each year on games then of movies. It is about time the field is looked at seriously.

Videogames are much on my mind of late as I prep for my upcoming History of Videogames class at Laguna for Fall 2008.

Thanks to my son I have examples of lots of the early games on NES, Super NES, Nintendo 64, Playstaion and Game Cube. He got rid of his SAGA Genesis, sad but I don’t blame him it was a bit of a dead end.

I have spent the week digitizing game play and cut screens and downloading old arcade games. I am working on teaching example DVDs.



The following is a list I put together of the different types of videogames. Most games are a mix of one or more of these areas. I am sure I will be adding to this list as I try to get a handle on the whole videogaming phenomena. A subject that has long been overlooked.


  • Quest

  • Simulation (Sim)

  • Strategy

  • Puzzle

  • Labyrinth / Dungeon

  • Arcade

  • Action

  • Adventure

  • Fighter

  • 1st Person Shooter Real Time Combat

  • 2nd Person Real Time Combat

  • Bird’s-eye view Real Time Combat

  • 3/4 Real Time Combat

  • 2nd Person Turn Based Combat

  • Bird’s-eye view Turn Based Combat

  • 3/4 Turn Based Combat

  • Manual Dexterity / Skill

  • Race

  • Chase

  • Jump and Swing (Platformer)

  • Beat the Clock

  • Role Playing

  • 2 Player

  • Multi-Player

  • Multi-Player Online

  • Massive Multi-Player Online

  • Social Interaction (i.e. Harvest Moon)

  • Intrigue

  • Trade and Barter

  • Sports

  • Card

  • Gambling

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