Shelf Life:
One of the problems with CGI and Gaming is that a lot of times it is all about the technology and the technology keeps getting better so a pretty picture show case film or game does not keep well. Or so you would think.
Pixar has gotten around this by writing damn good stories, [sneaky SOBs]. But what about games?
I have been compiling teaching materials for my History of Videogames class, Fall 2008. One of the things I am planning is to follow some of the classic games from version 1 to present day.
Last night I downloaded a game play video of Gauntlet for mobile phones and guest what? It is a port of Gauntlet II that came out in arcades in 1987 and on NES in 1990. There is also a nostalgia port of Gauntlet II for Play Station 3 that came out in May 2007.


Okay, it is not Walt Disney doing a theatrical re-release every year but it is odd to look at game play for the most modern technology that was programmed 20 years ago. Odd, all the way to the bank.


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