Animation Un-LOC`d

A personal Blog for Larry Loc to rant and rave about all things animation and videogame. For feedback larry(at)agni-animation(dot)com (and make sure to use a good Subject Line that tells what the email is about)

Saturday, November 17, 2007

Shelf Life:

One of the things that makes Board Animation so profitable in the long run is the fact that you can sell it again. Walt use to bring out his classics in theaters every 7 years for the next generation of kids.

One of the problems with CGI and Gaming is that a lot of times it is all about the technology and the technology keeps getting better so a pretty picture show case film or game does not keep well. Or so you would think.

Pixar has gotten around this by writing damn good stories, [sneaky SOBs]. But what about games?

I have been compiling teaching materials for my History of Videogames class, Fall 2008. One of the things I am planning is to follow some of the classic games from version 1 to present day.

Last night I downloaded a game play video of Gauntlet for mobile phones and guest what? It is a port of Gauntlet II that came out in arcades in 1987 and on NES in 1990. There is also a nostalgia port of Gauntlet II for Play Station 3 that came out in May 2007.




Okay, it is not Walt Disney doing a theatrical re-release every year but it is odd to look at game play for the most modern technology that was programmed 20 years ago. Odd, all the way to the bank.

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