History of Gaming Wednesdays 12 noon - 2:50 PM Fall 2008
There are not that many books on the subject. And soruce information is hard to come by. Research has been difficult. Procuring footage and ports of early games has been a challenge of the first water.
Assembling the timeline and designing the class from scratch really upped the prep workload. Add to this the hundred or so hours of game play I have created, edited, and / or downloaded in the creating of classroom teaching material and I will be working way under minimum wage the first couple of years through this class. But then maybe I can get a book out of the deal so hopefully it will all work out.
A big thanks to Sandy Appleoff of LCAD for her smart curriculum design and for supporting me all the way down the line. Not many educators designing a new Game Art program would be forward thinking enough to include the history aspects for that program.
Most art schools look at these kinds of classes as non-creative luxuries to be added at a much later time, if at all. Which means that LCAD students may not have to endlessly repeat the mistakes of the past.

Ultima Online, the Assassination of Lord British by the online player Rainz who was band from the game after killing the game creators character.


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