Animation Un-LOC`d

A personal Blog for Larry Loc to rant and rave about all things animation and videogame. For feedback larry(at)agni-animation(dot)com (and make sure to use a good Subject Line that tells what the email is about)

Saturday, May 31, 2008

Effects

I have been doing a lot of CGI effects animation as of late. I started my career in effects but the slasher flick / blood pump / foam latex kind of effects.



I therefore tend to be more physical in my CGI effects. Never use a Partial System when a Object can do the job. The sky is a Sphere with the Normals flipped, a bitmap attached and a slow rotation animated on the sphere. The Lightening Bolds (seen for only 1/30th of a second twice with an Omni Light Washout in between) are Splines with a Video Post Len Effect Glow.

Here is the animation file if you want to view it:



Nothing wrong with Partial Systems and I use them when needed. The Grass is Hair and Fur with a animated Wind Bound. The Rain is Spray with Motion Blur and Wind. The main Cloud is a Fire Effect.

The thing I love about Effect, CGI and Real World, is that they are a puzzle. I know what I want them to look like but getting there is the trick or lots of tricks. Higher Level problem solving for fun and profit.

0 Comments:

Post a Comment

<< Home