Animation Un-LOC`d

A personal Blog for Larry Loc to rant and rave about all things animation and videogame. For feedback larry(at)agni-animation(dot)com (and make sure to use a good Subject Line that tells what the email is about)

Friday, January 8, 2010

Gaming Biz

A few days ago the police busted an escaped drug deal who was hiding out in Canada by tracing his World of Warcraft account. (dv-depot) blizz-helps-bust-wow-playing-drug-dealer (crunchgear)wow-playing-drug-dealer Just couldn’t start over with a newbie character under another account. Maybe he will get to play in prison?

A lot of sites have reported this event. But what they haven’t talked about is the massive success of WOW, as it is known, and the general success of games both online and off.

Little know fact, games have made more money than movies since the 80s. Lets look at World of Warcraft. There are a reported 11.5 million subscribers to WOW.

What does that number mean? 11.5 million subscribers times $15 per month equals $172.5 million dollars per month in subscription fees or $2.07 billion per year. That is just one online game, one game. Wake up and smell the vectors. Games are very big business.

Speaking of videogames, I am announcing a new feature today. New to you. It has been on my server for a couple of years but it was only open to my history of gaming students until today.

I have added the link it to my links list:



This a history of videogames site and has among other features a Videogame Hall of Fame with bios on some of the greats in gaming, fun difficulty VS strength charts and a killer gaming timeline going all the way back to the founding of Nintindo in 1889.

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